﻿using Se.Model.Host;
using Se.Net.Sockets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SeServer.Character
{
    /// <summary>
    /// 客户端基础对象
    /// </summary>
    public class Actor
    {
        public SocketSession Session;
    }
}
